Warriors are a very interesting class. They have nothing to rely on but their own strength. They lack the subtle cunning of a rogue, or the magical power of a mage. They can't heal, they can't curse, all they can do is fight. And they can make for some very interesting characters.
Warriors are often soldiers, but they don't have to be. They can be mercenaries, brawlers, thugs, heroes, anything that requires strength and courage. What they are not often is shy or quiet.
Varian Wrynn and Garrosh Hellscream are both warriors. They are both brash, bold leaders. Some would call them foolish, others daring. They are more alike then either would want to admit. Warriors are shaping the world of Azeroth.
An arms warrior depends on their strength. They are slower, but they strike harder. I would consider them slower to anger, but unstoppable once they've made up their mind. With large two handed weapons, it's easy to conjure the image of a samurai with a long two handed sword. In my mind, arms warriors are more likely to be soldiers. Brutal strength focused into single attacks, they are still on the offensive, but with more control.
A protection warrior is perhaps the noblest of the three. They put their lives on the line to protect the members of their party, be they friends or simply allies. A protection warrior is all about control and sacrifice. They must keep the situation under control, they must keep everyone safe. That is their purpose and their job. Protection warriors need something to protect like fury warriors need something to rage against. It drives them and gives them a sense of purpose.
These are all my personal opinions, but hopefully they give you something to jump off of. A place to start from. These would be considered the norm, but there are exceptions to every rule. Just remember, you need to know the rules before you can break them.
Things to remember when role playing a warrior:
- They are stronger then they are smart.
- They wear plate or mail armor, this limits they way they move and is noisy.
- Many "charge" into things, be it battle or anything else.
- Lore has warriors do a lot of drinking, including an old warrior quest that you had to complete drunk. They are generally no strangers to the tavern.
- Be they friendly or fierce, warriors often have big personalities and are hard to ignore.





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